Zeraora
Physical Attacker
offense
3.5/5
endurance
1.5/5
mobility
4/5
scoring
3/5
support
0.5/5
Volt Absorb
passive
The Pokémon gains an electric charge whenever it receives damage, converting a portion of that damage into an additional attack
Attack
Basic Ability
Becomes a boosted attack with every third attack, dealing increased damage when it hits. Also paralyzes opposing Pokémon and restores the user's HP
first Special
Agility
Dash
Has the user perform a quick dash and increases the user's basic attack speed for a short time afterward.
Upgrade at Level 6: Upgrades to 1 of the following moves
Volt Switch
Dash
Has the user perform a high-speed dash, dealing damage to any opposing Pokémon it hits and increasing the user's basic attack speed for a short time. Using this move again within a set period of time will allow the user to immediately dash back to where it originally used the move
Upgrade at Level 12: Inreases this move's damage and the amount of time increased basic attack speed lasts
Spark
Dash
Has the user leap at an opposing Pokémon while electrically charged, dealing damage to them. If the user uses its basic attack before reaching its target Pokémon, the user will instead leap at the closest opposing Pokémon, dealing damage to it. This move can be used three times before it goes on cooldown
Upgrade at Level 12: Also restores the user's HP if the user performs a basic attack before reaching its target Pokémon
second Special
Slash
Melee
Has the user pounce at an opposing Pokémon and attack with sharp claws. This move's final attack throws opposing Pokémon
Upgrade at Level 8: Upgrades to 1 of the following moves
Discharge
Melee
Releases an electric discharge, dealing damage to nearby opposing Pokémon and granting the user a shield when it hits. If this move hits opposing Pokémon that are paralyzed, it pulls them in towards the user once the move ends, dealing damage to them once again and leaving them unable to act.
Upgrade at Level 14: Also decreases the movement speed of opposing Pokémon for a short time when this move hits
Wild Charge
Melee
Has the user charge in the designated direction. If this move hits an opposing Pokémon, the user unleashes a combo attack that also deals a set amount of damage to itself. If the user hits an oppposing Pokémon with Volt Switch, Spark or a boosted attack before using this move, the number of attacks in the combo is increased.
Upgrade at Level 14: This move also deals damage to opposing Pokémon when it hits
Plasma Gale
Unlocks at level 10
Sure Hit
Unleashes a blast of lightning, dealing damage to opposing Pokémon in the area of effect and throwing them. This also creates a zone of plasma that increases the user's basic attack range and damage dealt while the user is inside the zone
Activates at Level 10